Anamnesis, of Renascents and Monsters,

A text-based simulation and role playing game of exploration, warfare, intrigue and romance in a low fantasy, early 20th century environment.

Tuesday, December 14, 2010

Events and Treasures

I've came up with a way to hopefully make the current game more fun to play, by adding the location events and consequently the treasures to obtain from them.

Events require your character or other renascent unit and can consist in anything I can potentially come up with for each location in play, they have a meaning that I'm not going to explain here yet and they can yield different results depending on the used unit's stats and personality.

A possible outcome of those results is gaining treasures, this I like how it is going, it can be any curiosity, valuable or relic that the land might bear and, again, I can come up with. Some of them can be used as equipment by your avatar, which finally allows for some character building and customization.

There is no point entering into detail yet, specially since this means a long task of writing ahead. I won't be able to have it finished and working before the end of the year, then more testing will happen, if by then the game is finally fun enough, I'll release it.

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