The in-game ones, still working on them.
The pace admittedly slowed during these days, to blame are Dungeon Crawl and the fact that I am still taking it easy, because I can. There is nobody to blame me for being slow so I just take my time to make things right, plus there is the everpresent real life and whatnot. I probably did some relatively significant changes to the game apart of working on the much content to add, but if I did I don't remember, I'll keep better track of changes whenever it is appropriate to do so.
I'll need another month to make the events and descriptions and stuff, at least, but I'll be tossing in there a meaningful way to develop your own player's skills. This I haven't fully polished yet, hence there is no point in sharing now.
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