Anamnesis, of Renascents and Monsters,

A text-based simulation and role playing game of exploration, warfare, intrigue and romance in a low fantasy, early 20th century environment.

Sunday, March 11, 2018

On Shattered Routines and Not Starving

It was bound to happen sooner or later. I'm going to be busy again all the way up until July, so the comfortable routine of the previous weeks has become a thing of the past.

This is obviously going to have a negative impact on the short-term development of Anamnesis, but a positive one long-term because it keeps me from starving. For now, I'll try to continue developing the territories' secrets at more or less the same pace as before, but other new content will be culled from this release and postponed for future ones.

This way, the release will probably not take a lot longer than originally planned, but it'll have a little less meat on its bones.

2 comments:

  1. Not starving is good. Take care of yourself and just work on the game when it's sensible to, okay?

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    Replies
    1. Sure, I'll be fine. Thanks for your concern.

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