Anamnesis, of Renascents and Monsters,

A text-based simulation and role playing game of exploration, warfare, intrigue and romance in a low fantasy, early 20th century environment.

Saturday, April 29, 2017

Anamnesis 170429 Released


Previous savegames are not compatible.
  

There aren't many new features in this release but they do change the game quite a bit.

Feyfolk grant players a new layer of exploration and the chance to meddle with things beyond their understanding, which is always fun and can never go wrong. The collapse of society will allow you to see familiar territories through a new perspective and opens up some new possibilities as well. Finally, the job offers, sales and invitations will give adventurers some sense of direction while allowing them to earn some more money and better develop themselves.

As previously mentioned however, I'm going to be pretty busy until July, so we probably won't see any new complex feature added to the game until then. After the usual wait period for bug reports I'll probably just add content or maybe even simple features depending on how some recent ideas end shaping up.

Change Log:

  •  Procedural feyfolk meddling with the affairs of the colony. They can be studied through related territory events and the player can bind them to gain power or vanish them using relics. Their information is displayed in a new data screen.
  • Society will collapse when the population decreases to below 100, changing the events available in territories and halting politics, but increasing feyfolk activity.
  • Job offers, invitations and sales will appear at random depending on the societal development of the colony and the amount of aristocrats with which you keep in contact.  They will allow players to earn more from those jobs or buy items at lower prices for a number of weeks. They are displayed in a new placeholder information screen.
  • You can now sometimes get items (such as weapons, furniture, defences, etc) of slightly increased quality from the same action.
  • You now get a free unit when you buy them on details.
  • 2 new units.
  • Several bug fixes, including those related to trading Cultism related goods and finishing a cycle with unfinished projects.
 

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