Anamnesis, of Renascents and Monsters,

A text-based simulation and role playing game of exploration, warfare, intrigue and romance in a low fantasy, early 20th century environment.

Tuesday, March 7, 2017

Delayed Widescreen and Bug Fixes

It's been a while since the last post so I'll put together some random notes into one.

The poll for widescreen resolution has proven inconclusive given the insufficient sample size, so I won't be touching the resolution for now. There are still plenty of other things in which to work anyway.

Other than that I noticed a few unreported bugs during testing that have been fixed for the next version. For example, you could exploit captured renascents during quests to retrieve pieces because they took the stats of the latest enemy unit you faced instead of their own. I just knew there had to be something wrong when Feelias managed to quell a riot and break through a reinforced door. Turns out you could also lose one of your units if another one employed by an allied lobby attacks and is defeated after your own unit is involved in combat during that same turn.


I also managed to bind my first feyfolk during testing without cheating. After many weeks talking with hermits and studying saurian artifacts, I decided to bind "The Whispering Tyrant of the Forest", having learned that the constant ringing in my character's ears in a given territory was caused by this feyfolk. To bind the feyfolk I had to give away 57 Terror, but in exchange now I permanently get +147 Terror during daylight weeks. I can recover the Terror spent so in the long run it looks like a very good deal. Only thing is, I haven't learned yet what negative effects this feyfolk can cause now that it is bound to me, nor do I have any means to get rid of it if it proves troublesome, but I'm sure everything will be fine.
 

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