Anamnesis, of Renascents and Monsters,

A text-based simulation and role playing game of exploration, warfare, intrigue and romance in a low fantasy, early 20th century environment.

Thursday, December 22, 2016

Societal Collapse

Continuing to make the game world more responsive, in the next version of Anamnesis, when the total population of the colony reaches under 100, society will collapse and you'll find yourself pretty much on an empty world.

This is the natural extension of the societal development value, causing not only a halt in politics, but in pretty much everything else. No new pieces will be located, anomalies won't appear or develop into catastrophes, you won't be able to go out on dates, your lovers other than renascents will be unavailable, etc.

The text that usually displays population will simply display an ominous message reminding you that society has collapsed and it will remain that way until the population exceeds 100 again.

Even the apocalypse has a positive side though. You will still be able to visit territories, but although all events involving a sizeable number of people will be unavailable, you'll get a small set of 3 new events and a replacement one for the default event of each territory. Outcast players will also find themselves not bothered by passive events when wandering the ruins, since there won't be enough people to go around exploiting them.

This should make nuking the colony repeatedly even more fun.
 

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