Since all territories are being revised, I decided to also allow events to distinguish your character's current Merit in order to add some more variation.
In this way, in order to be asked to give lectures or lead expeditions you'll need to have 10 Merit first, just like for voting. Some jobs and actions will also be unavailable if your Merit is negative but, on the bright side, you'll also get some new desperate actions in this case.
Players with 0 or negative Merit, such as outcasts, will now get options such as boiling leather for food or sneaking into pantries. So you see, it's not all bad for outcasts.
To make place for more of these events, instead of adding 4 new actions per territory I'm going with 6 new ones now.
Also, the weird screen transition problems added in the last version are fixed for the next release.
Can we sneak into panties as well?
ReplyDeleteThat won't even be the worst thing hedonist characters will be able to do from now on.
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