I don't think finishing this release could take more than a week now. It should take a lot less, but after a few public releases you end up learning to be a pessimist for release dates. I had to waste for example 2 days this week for reasons beyond my control.
A few more units have been tweaked during playtesting and the way the new enemy emplacements were located was also changed. There won't be false positives now, if the game says there is suspicious enemy activity, it is because there is an emplacement there, so even if your units can't find it, it will still be marked.
These false positives might appear at some point in the future, but right now they were just annoying and boring.
No comments:
Post a Comment