Previous savegames are compatible.
Just fixing some bugs, you probably suffered them but didn't noticed. The main thing was that I messed up some size values on influenced units, making them way too expensive.
If these units are already hired in a savegame, they will still be expensive, but that's the only issue with exported savegames. To export an old save just copy it from the old save folder. If you want to start clear, there is no need to be exporting anyway.
There is also some new token content that I've been doing while on the standby for bugs. We'll see if there is any more bugs or I can get on with a bigger release now.
Change Log:
- 2 new units and 1 new terrain.
- Outside help cost in quests is now a little more expensive.
- Fixed some minor bugs.
Hi, I think this game is great and very fun, but I'd like to mention a bug. In the mac version, an error occurs whenever you 'work' in a location for arkhe. You can usually just click ignore and nothing happens, but sometimes it breaks the game and forces a quit. Thank you so much for making this, it's really impressive!
ReplyDeleteWeird stuff that. You mean in "Arkhe Extraction" under "Projects" or when visiting a location and working by yourself?
DeleteIf it is Extracting it, a Captured unit might be causing the problem. You can get rid of any captured unit for now until I reupload the game in the next hours, if not, I'll need more details to tackle this one.
And thanks for the encouragement! I'm glad you are enjoying the game.
I meant visiting a location and working in this case. However, I noticed the problem is that I don't have a particular font, and after ignoring I can keep playing, so it's probably just an issue on my end!
DeleteYou are quite right, it is a font issue, but it does is a mistake on my part.
DeleteIn any event, it is fixed now, there shouldn't be any more warnings when working on locations in the next mac version.
On Mac, there are also some broken arkhe extraction activities from the hideout, particularly the Niharvian Fruit Orchards. When I try to do the extract arkhe activity and select the orchards this error occurs and forces me to quit:
ReplyDeleteI'm sorry, but an uncaught exception occurred.
While running game code:
File "game\script.rpy", line 4900, in script call
File "game\script.rpy", line 4900, in script call
File "game\script.rpy", line 4900, in script call
File "game\script.rpy", line 4900, in script call
File "game\script.rpy", line 4900, in script call
File "game\script.rpy", line 4900, in script call
File "game\script.rpy", line 4900, in script call
File "game\script.rpy", line 4918, in script call
File "game\script.rpy", line 5268, in script
File "game\screens.rpy", line 155, in python
KeyError: u'Captured'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/execution.py", line 266, in run
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/ast.py", line 401, in execute
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/exports.py", line 750, in say
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/character.py", line 770, in __call__
File "common/00nvl_mode.rpy", line 252, in do_display
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/character.py", line 450, in display_say
File "common/00nvl_mode.rpy", line 132, in nvl_show_core
File "common/00nvl_mode.rpy", line 123, in _m1_00nvl_mode__nvl_show_screen
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/display/screen.py", line 455, in show_screen
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/exports.py", line 322, in show
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/display/core.py", line 730, in add
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/display/core.py", line 752, in hide_or_replace
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/display/screen.py", line 178, in _hide
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/display/screen.py", line 247, in update
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/screenlang.py", line 1193, in __call__
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/python.py", line 1172, in py_exec_bytecode
File "game\screens.rpy", line 155, in
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/ui.py", line 448, in __call__
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/text/text.py", line 1035, in __init__
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/text/text.py", line 1078, in set_text
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/substitutions.py", line 218, in substitute
File "string.pyo", line 549, in vformat
File "string.pyo", line 571, in _vformat
File "string.pyo", line 632, in get_field
File "string.pyo", line 591, in get_value
File "/Applications/Anamnesis121109-mac/Anamnesis.app/Contents/Resources/autorun/renpy/substitutions.py", line 189, in __getitem__
KeyError: u'Captured'
Darwin-11.4.0-x86_64-i386-32bit
Ren'Py 6.14.1.366
I think I fixed this, you have at least one captured unit, correct?
DeleteIf yes, it is the cause of the trouble, by getting rid of it you should be able to continue with the game for now. I'll get to reupload this release as soon as I address some other surfacing issues.
It should be ready by tomorrow tops, thanks for reporting this bug!
Yes, I had at least one captured unit. Thanks for the quick answer!
Delete