Anamnesis, of Renascents and Monsters,

A text-based simulation and role playing game of exploration, warfare, intrigue and romance in a low fantasy, early 20th century environment.

Tuesday, September 4, 2012

Future Plans and Stuff

Nothing much, I changed the blog's display slightly (the sidebar felt kind of cramped) and added a "Future Plans" page in which the general direction of the future development is briefly explained.

On a development level, I added a way for the player to bypass the party's weaknesses with an investment during quests. I was coming into several dead ends during testing, but having fun otherwise.

2 comments:

  1. Kind of like magic in King of Dragon Pass?

    ReplyDelete
    Replies
    1. Kind of, but not quite, the regular committing of Arkhe for rallying or cursing units is more similar to magic in KoDP.

      In the case of quests, it simply relegates the work to other allies outside the party, costing Merits.

      Delete