Anamnesis, of Renascents and Monsters,

A text-based simulation and role playing game of exploration, warfare, intrigue and romance in a low fantasy, early 20th century environment.

Monday, September 27, 2010

Description Pictures and Stuff

I'm working diligently again on the game, the issues have been finally put aside for the time being and I couldn't be happier.

What I've been doing with these first pair of working days was making the menus a little more comfortable to use and introducing several basic non-visible-yet stuff to develop on later, one of those is visible, it is a tiny little mug shot or image of the unit, place or character along the description, and I stress, tiny, it's just basically flavour after all, I don't want to draw full sized pictures for the soon-to-be hundreds of objects in game.

I've come to a point in development which I'm going to be adding some more flavour here and there again, including some starting pictures, though I am not planning on having all of the objects with their own any time soon. In the meanwhile I'll have the menu changes settling to see how well they fare. I might also try to permanently increase the world size too, bigger is better after all.

After that I could close some loose ends and proclaim a release, but I'm not sure I want one just yet, probably not.
 

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