Previous savegames are compatible.
This sits right at the border between a bugfix and a release, but some late feedback caught me already working on the next release so let's go ahead and call it a release but not bother announcing it too much.Change Log:
- To avoid confusion, a new message under the "Feyfolk" screen will let you know if feyfolk in this world or bound to you are causing passive effects such as feeding on Arkhe, but it won't tell you what exactly.
- On that note, feyfolk that feed on Arkhe won't impoverish outcasts so they don't get stuck.
- You can now visit territories with renascent lovers even if you don't directly control those territories.
- Some boring code maintenance and performance updates.
- Fixed crash for scouting investments.
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