EuchreJack has recently put together a bunch of Dwarf Fortress mods into a single one inspired, among other things, by Anamnesis. So far the mod adds several beastfolk races to the original Dwarf Fortress races as well as historical late medieval weapons. The mod can be found here.
My Dwarf Fortress playing skills are embarrassingly rusted though. Add to that being out of the "recent" releases loop and you get a masked lovebird adventurer that draws his weapon while trying to remember how to talk and ends up beaten to death by a bunch of elephant seal women the moment he sheathes it. Lots of implications there.
I shall next start an aardvark man fortress and see what happens.
As for Anamnesis itself, converted captured units now generate events as usual. Since old habits die hard, you will not be able to correct their behaviour over time for increased fun.
This means that converting our beloved Terror from the Deep, from example, will often result in events granting the enemy strategic advantage or crushing your own people, so that's another thing to take into account when converting units now.
Still waiting for the new version. I've been drooling so much I had to get a drool transplant so I can keep up the proper slavering on my keyboard.
ReplyDeleteYou might want to consider investing in a stillsuit in the long run.
DeleteThanks for the acknowledgement, I appreciate it. I hope you get some more traffic due to my mod. The world you've created is just beautiful.
ReplyDeleteAnd it makes total sense that anyone that tries to convert a Thing from the Deep should have their coastlines smashed. You may be able to control it, but never tame it.
That reminds me, I should probably mod in a Thing from the Deep, but my modding skills are rather poor creature-wise.
Actually, the links from your mod have been the main source of traffic for some weeks now. But then again I think it's been more than a year since I last talked about the game outside this blog.
DeleteIt's the thought rather than the traffic that I appreciate though.
As for modding creatures, you could always start with simpler things like the Presence out of Sight or the Sentient Tornado to build up your skills first.