Anamnesis, of Renascents and Monsters,

A text-based simulation and role playing game of exploration, warfare, intrigue and romance in a low fantasy, early 20th century environment.

Monday, July 7, 2014

Game Flow Improvements

Alright then, so the restricted voting stays for now.

Along the same lines, continuing to make the game a little less confusing, I went ahead and removed the useless prompts to cross a body of water when it costs 0 Arkhe. I also removed those messages that told you some entity asked for a loan you could not fulfill, which also seemed like a bother for adventurers and outcasts.

The lower limit of 0 Merits has also been removed. Some testing concerning afflictions convinced me that is was a positive thing to allow negative Merit now that you can still sneak into territories if you have no Merits.

Unfortunately, I'll be short on free time once more during the following week, so it's unlikely that the release will be ready in the first half of July after all.
 

2 comments:

  1. Looks like the new version is almost ready!! I am EXCITED. New version of Anamnesis + new version of dwarf fortress = satisfied.

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    1. Things are looking up! It seems pretty likely that the new version will be finished by the end of this month.

      And yeah, once this version is proofread and debugged I'm probably going to take a few days off to properly enjoy some dwarf fortress too.

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