Anamnesis, of Renascents and Monsters,

A text-based simulation and role playing game of exploration, warfare, intrigue and romance in a low fantasy, early 20th century environment.

Monday, May 13, 2013

Anamnesis 130513 Released


Previous savegames are compatible.

As per usual, here is a tiny stabilising release to address the bugs that emerged during the last few days, with some token content thrown in for the sake of it. There were relatively few bug reports this time around, so I guess that's something to celebrate.

It can't really be called a new feature, but furniture now has an actual use too. Whereas getting a fountain or a library formerly simply wasted your hard earned money, now they will gradually reduce weariness from your units and your base each week.

Unless something else is terribly broken, I'll start working on new features tomorrow.

Enjoy.

Bugfix 1 Released: Fixed a display problem for weekly weariness reduction under the forces menu. This was a display bug that had no effect on the course of the game, so if you downloaded the previous version and can't be bothered to download it again, it should still be fine.

Change Log:
  • Furniture can now decrease the weariness of units on stand-by and the weariness of your base itself.
  • 1 new relic.
  • The Birdwatcher's Association actually works now.
  • Fixed some influenced immigration issues.
  • Other minor tweaks and fixes. 
  

2 comments:

  1. Is the rate of decrease dependent on the furnishing or is the rate the same for every item?

    ReplyDelete
    Replies
    1. It is dependent on the item.

      The rate for each item should be displayed whenever you are given the chance to acquire them.

      Delete