Anamnesis, of Renascents and Monsters,

A text-based simulation and role playing game of exploration, warfare, intrigue and romance in a low fantasy, early 20th century environment.

Friday, December 14, 2012

Tinkering with Relics and Livelier Relationships

Once you have at least one piece of the relic you are looking for in the next release, when staying at home, you and your renascent allies will have a chance to tinker with it and see what happens.

This will take a similar shape as that of the contests and challenges to be found in other territories, but with far greater and more varied consequences for both failures and successes. That's the whole charm of tinkering with unknown forces after all.

You will however be limited to a chance per piece, so you won't be able to screw up more than 16 times each game tops. Think positive!

Additionally, the romantic relationships also got a little livelier now that the characters can spontaneously do nice things for you rather than just finding out about your other lovers.
 

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